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Part IV: Reference |
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These sections provide you with comprehensive reference material on all aspects of Zed, including menus and events in the user interface, mathematical operators and templates, MathML element editing examples, ActiveX scripting properties, methods and events, and compatibility and version history information. |
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This section describes each of the items on the frame menus and context menus provided by Zed. |
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This section describes how the user interface responds to keyboard accelerators, mouse actions, and toolbar buttons you invoke when using Zed. |
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This section provides an element-by-element reference for how to create MathML expressions in Zed, editing conventions for each element, and support notes for how you will create each element type using the editor. |
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This section provides a reference for the editing behavior of different classes of mathematical operators and how you will interact with Zed when using these operators. |
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This section provides a reference for the standard set of mathematical editing templates you will use in Zed to create MathML expressions. |
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This section provides a reference for the interfaces, property pages, properties, methods, and events supplied by the component edition of Zed as part of the Zed Custom API. |
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This section describes basic software version requirements and techexplorer compatibility information for using Zed. |
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This section provides information on the major features introduced in each version of Zed. |
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This section defines important terms used in this document to describe how you will use Zed to create mathematical expressions. |
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This section collects links to important concepts described at various places in this document. |